Gray Orc

Although gray orcs are comfortable with the savage life of the barbarian, they tend to be more calm and collected than northern orcs, focusing their rage and hatred inward. A gray orc looks less bestial than their more savage kin, but is still obviously nonhuman. Their faces are less porcine than the mountain orcs, with the exception of their tusks. They have yellow, orange or red eyes, lupine ears and black or gray hair.

Gray Orc Ability Adjustments: +2 Str, +2 Wis, -2 Int, -2 Cha.
Favored Class (Cleric): A multiclass gray orc's cleric class does not count when determining whether he suffers an XP penalty for multiclassing.

Special Abilities:

- Darkvision: Gray Orcs are able to see in the dark.
- Track: +1 racial bonus to Spot, Search and Listen checks.
- Base movement of 40.
- Light Sensitivity: Gray Orcs suffer -2 penalty to attack rolls, saves and checks while operating in bright light.
- Orcish: Gray Orcs are considered Orcish for the purpose of spells.

(The following may or may not be in use, depending on the module switch settings)
Level Adjustment: +1
Racial Hit Dice/Class: NA

Racial Feats
Darkvision
Track
Light Sensitivity
Orcish